Weekly Meta Report #9 · 8/23 ~ 8/29

Garchomp tightens its grip at 48% as counter-picks Scizor, Hydreigon, and Gengar surge mid-week to take aim at the top

poch.ms editorial · Analyzed 232 verified Master Ball+ teams from the last 7 days. Usage is the share of teams running each Pokémon.

The week at a glance

Garchomp has pulled away from the pack in commanding fashion, jumping from 37% last week to 48% and sitting on nearly half of all singles teams. Every recorded set runs Rough Skin with Earthquake, and most pair it with Stealth Rock or Scale Shot to either lock down hazards or snowball through opposing teams. Primarina has surged alongside it, climbing from 14% to 24% as its Water/Fairy profile and Moonblast plus Calm Mind sets give it strong play in a Dragon- and Ground-heavy field.

The playstyle split skews heavily balanced at 64%, with defensive builds at 21% and pure offense at just 16%. Water (80%), Steel (76%), Dragon (72%), and Fairy (70%) form the type backbone, all clustering above two-thirds representation, and the meta rewards sturdy pivot cores over fragile speed. Doubles tells a different story: Kingambit leads at 45% alongside redirection and speed-control partners like Farigiraf and Whimsicott, leaning into positional play rather than the hazard-and-pivot game that defines singles.

Usage TOP 20

Share of teams running each Pokémon

1GarchompGarchomp
48%
2PrimarinaPrimarina
24%
3MeowscaradaMeowscarada
20%
4MimikyuMimikyu
19%
5DelphoxDelphox
15%
6ArchaludonArchaludon
14%
7HippowdonHippowdon
14%
8CorviknightCorviknight
13%
9CharizardCharizard
13%
10GyaradosGyarados
13%
11MetagrossMetagross
13%
12ScizorScizor
13%
13DragoniteDragonite
13%
14SylveonSylveon
11%
15GengarGengar
11%
16RaichuRaichu
11%
17BasculegionBasculegion
11%
18GreninjaGreninja
9%
19HydreigonHydreigon
9%
20KingambitKingambit
9%

Doubles meta TOP

From 42 doubles teams · a different pick pool

1KingambitKingambit
45%
2GarchompGarchomp
29%
3FarigirafFarigiraf
26%
4CharizardCharizard
26%
5WhimsicottWhimsicott
26%
6VenusaurVenusaur
24%
7BasculegionBasculegion
21%
8SylveonSylveon
19%
9IncineroarIncineroar
14%
10SwampertSwampert
12%
11PelipperPelipper
12%
12RaichuRaichu
12%

Core pick builds

How the top picks are actually set up — counted only from builds with a confirmed ability/moves (percentages are of that sample)

Garchomp
Garchomp
38 builds seen
AbilityRough Skin100%
MovesEarthquake 100%Stealth Rock 62%Scale Shot 46%Dragon Tail 38%
Primarina
Primarina
25 builds seen
AbilityTorrent88%
MovesMoonblast 96%Sparkling Aria 76%Aqua Jet 72%Calm Mind 40%

Meta by rating band

Even in one season, pick preferences shift by rating

2000+19 teams
1GarchompGarchomp42%
2ArchaludonArchaludon32%
3DelphoxDelphox21%
4PrimarinaPrimarina21%
5HippowdonHippowdon21%
6HydreigonHydreigon21%
7GyaradosGyarados21%
8MimikyuMimikyu16%
9ScizorScizor16%
10GengarGengar16%
1000–1999163 teams
1GarchompGarchomp52%
2PrimarinaPrimarina24%
3MeowscaradaMeowscarada20%
4MimikyuMimikyu19%
5HippowdonHippowdon16%
6DelphoxDelphox15%
7MetagrossMetagross15%
8CharizardCharizard14%
9CorviknightCorviknight14%
10ScizorScizor13%

The 2000+ bracket and the mid-ladder are reading two different metas. Archaludon is the starkest example, sitting at 32% usage among top-rated players versus just 11% below, suggesting its Steel/Dragon bulk and phazing toolkit reward tighter play. Mamoswine shows an even wider gap at 16% versus 2%, confirming that skilled pilots are already exploiting Garchomp's Ice weakness while the broader field hasn't caught on. Hydreigon likewise skews upward at 21% versus 7%, reflecting a calculated anti-Garchomp weapon rather than a comfort pick.

Mid-band skews tell the opposite story. Corviknight sits at 14% in the 1000-1999 range but a flat 0% at 2000+, pointing to a pick that works as a low-ladder safety net but doesn't survive in optimized team structures. Meowscarada follows a similar pattern at 20% versus 11%, likely because top players are better at exploiting its frailty and forcing it out before it can set up. Metagross also drops from 15% to 5% at the top, suggesting its generalist Steel-type role is being replaced by more specialized tools like Archaludon and Scizor.

Risers & fallers

Late-week usage vs early week (from 8/23)

📈 Rising
UmbreonUmbreon514%+8
ScizorScizor1117%+6
HydreigonHydreigon712%+5
VictreebelVictreebel59%+4
GengarGengar1014%+4
📉 Falling
MetagrossMetagross166%-9
BasculegionBasculegion135%-9
ArchaludonArchaludon169%-7
MeowscaradaMeowscarada2215%-6
CorviknightCorviknight159%-6

The second half of the week saw the meta start firing back at the top of the chart. Scizor climbed from 11% to 17%, driven by its Bug-type U-turn slamming Meowscarada for quad-effective damage on Grass/Dark. Hydreigon jumped from 7% to 12%, threatening Garchomp directly with STAB Draco Meteor. Gengar rose from 10% to 14%, pressuring Primarina with super-effective Sludge Wave while outspeeding Garchomp at base 110 versus base 102. Victreebel moved from 5% to 9% as a Grass-type answer to Primarina through Strength Sap, which drains the target's Attack while healing. Umbreon rounded out the risers at 5% to 14%, offering Wish-passing defensive utility and a fat Dark-type that can sponge hits in the midgame.

On the other side, picks that thrived early in the week are cooling. Metagross dropped from 16% to 6%, Basculegion fell from 13% to 5%, and Archaludon slid from 16% to 9%. Meowscarada is still at 20% overall but trended down to 15% in the second half, feeling Scizor's pressure directly. Corviknight dipped from 15% to 9% as more aggressive breakers entered the picture.

Despite Garchomp's glaring quad weakness to Ice, dedicated Ice punishment remains shallow in the broader field. Mamoswine has carved out a 16% niche at 2000+ but sits at just 2% below that threshold, and coverage options like Rotom (Fan), which hits five of the top twelve for super-effective damage with Electric/Flying STAB while none of them threaten it back, remain almost untouched below 3% usage. For now, Ice punishment is something only the strongest players bother to fit.

Type landscape

Share of teams with at least one Pokémon of each type

Water80%
Steel76%
Dragon72%
Fairy70%
Ground69%
Ghost65%
Fire63%
Dark63%

Water leads the type chart at 80%, powered by Primarina's rise to 24% and the steady presence of Gyarados and Basculegion. Steel follows at 76%, anchored by Archaludon, Corviknight, and Metagross, though all three trended down in the second half of the week. Dragon at 72% is almost entirely Garchomp and Archaludon, with Dragonite filling the margins. Fairy at 70% splits between Primarina's offensive Moonblast sets and Mimikyu's Disguise-enabled setup. The tight clustering of these four types above 70% reflects a self-reinforcing defensive loop: Water and Fairy handle Dragons, Steel checks Fairies, Ground threatens Steels, and Dragon sits at the center eating neutral hits from everything else.

Ghost (65%), Fire (63%), and Dark (63%) form a second tier, each contributing coverage tools rather than structural defense. Ghost should tick upward if Gengar's rise holds, while Dark could dip further if Meowscarada's slide continues and Umbreon stays in its current defensive-only niche.

Notable teams

This week's highest-rated teams

2254rating
もぐもぐら
DragoniteVanilluxeAegislashGarchompMimikyuCharizard

At 2254, もぐもぐら piloted a stall build centered on Garchomp and Mimikyu with an off-radar Vanilluxe. The Ice-type is a direct answer to the Garchomp mirror, carrying quad-effective Ice STAB into the most common pick in the format, and its place in a stall shell means it can be safely pivoted in to land a devastating hit without exposing itself on the switch.

2207rating
ナキオタヤドカリ
HydreigonFloetteArchaludonVolcaronaMamoswineMetagross

ナキオタヤドカリ reached 2207 with a balanced squad featuring Archaludon (Roar, Draco Meteor, Thunderbolt, Stealth Rock) and Metagross (Psychic Fangs, Bullet Punch, Thunder Punch, Hammer Arm) as its core, plus Mamoswine as an off-radar Ice/Ground pick to punish Garchomp. This team was built on one of this week's risers, Hydreigon, folding the Dragon-type in as a second Draco Meteor threat to keep opposing Garchomp honest.

ArchaludonRoar · Draco Meteor · Thunderbolt · Stealth Rock
MetagrossPsychic Fangs · Bullet Punch · Thunder Punch · Hammer Arm
1802rating
鮫島フウロ🌸🦈個人勢Vtuber
LopunnyGarchompBasculegionUmbreonVolcaronaGengar

鮫島フウロ🌸🦈個人勢Vtuber ran a balanced team at 1802 built around Garchomp and Gengar. This squad was built on two of this week's risers, Umbreon and Gengar, pairing Gengar's offensive Poison coverage and base 110 Speed with Umbreon's fat defensive profile to give the team play on both sides of the tempo coin.

Wrap-up & what to watch

Last report named Empoleon as the answer to Gardevoir and Rotom (Frost) as the pick that would punish Garchomp's ×4 Ice weakness. Neither showed up this week. Gardevoir, though, fell out of the top 12 altogether, so the answer stopped being needed. What did move is Garchomp itself: 48% is the highest figure across all nine reports, and given that it had only ever ranged between 32% and 40%, this is the first time in two months it has left that band.

One change does not show up in this week's table but has been running for two months. Mimikyu peaked at 31% in report #2 and has fallen every week since, without a single rebound, down to 19%. In the opening week it was the number-two pick behind Garchomp; now it sits at the edge of the top tier. Over the same stretch, picks whose STAB hits Fairy for double have quietly settled in — Scizor and Gengar both hit nine-week highs this week at 13% and 11%. This is not a weekly swing; it is a two-month changing of the guard.

Doubles remains a different game: Kingambit jumped from 33% to 61% over the back half of the week, finishing at 45% for the week as a whole and holding first. Back in Singles, whether 48% is a new phase or a one-week spike is settled in the next report. If Garchomp stays above 40%, the two-month band is broken. If it drops back below 40%, this week was the exception.

See the live meta data →