Garchomp still tops the singles ladder at 37% as Hippowdon, Metagross, and Archaludon surge into the top tier and Blaziken fades.
poch.ms editorial · Analyzed 238 verified Master Ball+ teams from the last 7 days. Usage is the share of teams running each Pokémon.
The week at a glance
Garchomp remains the undisputed face of the singles ladder at 37% usage, exactly matching last report's figure, with Mimikyu holding a solid second place at 26%, also unchanged. That kind of stability at the very top is rare, and it's giving the rest of the format a fixed point to build around while everything beneath it keeps shifting.
The real story this week is what's happening just below the leaders: Hippowdon (18% to 23%), Metagross (16% to 22%), and Archaludon (13% to 18%) have all posted real gains since last report, turning bulky pivots and Steel-type walls into the format's fastest-growing tools. Blaziken, by contrast, keeps sliding, down from 16% last report to 13% overall and cratering to 9% by the back half of this week. Balanced remains the dominant playstyle at 61%, and defensive teams (24%) now outnumber pure offense (15%), which lines up with the format leaning toward attrition and board control rather than raw speed.
On the type side, Steel leads at 82% off Metagross, Archaludon, and Aegislash, with Water, Ghost, Dragon, Ground, and Fairy all clustered between 60% and 79% behind it — a genuinely stacked, multi-type format rather than one archetype running the show. Doubles, though, is telling a different story entirely: Kingambit, Garchomp, and Sylveon share the top spot at 29% apiece, Charizard has rocketed from 13% to 32% usage, and the format leans far more defensive (40%) than singles does.
Usage TOP 20
Share of teams running each Pokémon
Doubles meta TOP
From 35 doubles teams · a different pick pool
Core pick builds
How the top picks are actually set up — counted only from builds with a confirmed ability/moves (percentages are of that sample)
Meta by rating band
Even in one season, pick preferences shift by rating
At 2000+ rating (36 teams), Garchomp still leads at 39%, but Mimikyu (36%) and Aegislash (33%) are right behind it. Aegislash shows the sharpest split in the data: 33% usage at 2000+ versus just 12% in the 1000-1999 band, making it the format's clearest skill-gated pick. Mimikyu (36% vs 24%) and Archaludon (25% vs 16%) show the same pattern, all three rewarding the tighter, more technical play — Disguise mind games, Stance Change timing, Electro Shot sequencing — that tends to separate the high-rated ladder from the rest.
Meanwhile Blaziken (15% vs just 3%), Meowscarada (23% vs 17%), and Gyarados (18% vs 14%) all skew toward the 1000-1999 band, pointing to more straightforward offensive tools that newer or less-optimized teams lean on. Garchomp is the exception that proves the rule: it sits at an essentially identical 39% in both bands, the one pick every rating level agrees on.
Risers & fallers
Late-week usage vs early week (from 7/27)
Meowscarada's Grass-type Flower Trick hits Hippowdon for a clean 2x, yet Hippowdon has still climbed from 18% to 23% since last report, which suggests teams are running it as a general-purpose Ground-type wall and hazard setter rather than specifically to dodge Meowscarada. Meowscarada itself had a rougher week than the raw numbers first suggest: after peaking at 28% last report, it dipped and then climbed back from 21% to 26% across this week, closing strong but still shy of its previous high.
Gardevoir is the week's most instructive breakout, jumping from 3% to 8% specifically because Moonblast punches straight through Garchomp's Dragon typing for a clean 2x hit — a direct, purpose-built answer to the format's most-used Pokémon. Garchomp's own profile makes that threat sharper: it still takes 4x from Ice, the single biggest hole in the sheet atop the ladder. Scizor's rise from 7% to 14% follows the same logic against Mimikyu — Bullet Punch is priority Steel-type STAB for 2x, giving slower teams a way to break through Disguise before Mimikyu gets a Swords Dance rolling.
On the way down, Blaziken's slide is joined by Starmie, Dragapult, Gengar, and Greninja, all fading hard in the second half of the week. There's a real speed story buried in that list: Dragapult, Greninja, Starmie, and Gengar are exactly the fastest Pokémon in this brief, and all four are falling at the same time bulkier, slower picks like Hippowdon are climbing — a shift toward grinding games out rather than winning them on raw speed.
Type landscape
Share of teams with at least one Pokémon of each type
Steel is the format's backbone at 82%, carried by Metagross, Archaludon, and Aegislash, just ahead of Water at 79% (Primarina, Gyarados, Greninja) and Ghost at 73% (Mimikyu, Aegislash, Basculegion) — note that Aegislash straddling both Steel and Ghost is part of why both types sit so high. Dragon (72%, off Garchomp, Archaludon, and Dragonite), Ground (68%, off Garchomp, Hippowdon, and Swampert), and Fairy (68%, off Mimikyu, Primarina, and Mawile) round out a genuinely dense top of the chart, with Dark (66%) and Flying (60%) still showing up on well over half of all teams.
This isn't one type dominating so much as five or six clustering together in the 60-80% range, largely because the same handful of top picks — Garchomp, Mimikyu, Metagross, Archaludon — each feed two or three of these totals at once.
Notable teams
This week's highest-rated teams
The week's highest-rated team belongs to ぽてさぶ at 2425, built around a Starmie and Corviknight core with off-radar picks Samurott and Whimsicott rounding out a balanced structure. Starmie has actually fallen sharply in general usage this week (12% to 5%), so watching it anchor the top-rated team is a reminder that a well-piloted pick doesn't need to be trending to win games. Whimsicott's Prankster access to priority support and status moves gives the team a speed-control tool most balanced cores lack, while Samurott supplies a straightforward Water-type offensive presence alongside it.
あさの climbed to 2309 pairing Garchomp (Earthquake, Stone Edge, Outrage, Iron Tail) with Mimikyu (Play Rough, Shadow Sneak, Wood Hammer, Swords Dance) in a balanced shell. This Garchomp skips the far more common Stealth Rock (61% of builds run it) for a full four-move attacking spread, and Mimikyu's Wood Hammer stands out over the far more typical Shadow Claw (58% usage), giving it extra coverage against bulky Water and Ground types that would otherwise wall it. Notably, this is the same player credited with pushing Delphox to a 2309 peak rating this week — a strong overall run.
しおいぬ reached 2302 with a Mimikyu and Aegislash core, backed by off-radar picks Slurpuff and Infernape in a balanced build. Slurpuff typically plays a support or Belly Drum sweeper role built around Unburden, while Infernape brings a fast, Blaze-boosted mixed attacker — both give this team answers outside the usual top picks that most Mimikyu-Aegislash cores rely on.
ユルック's 2267 team runs Mimikyu (Shadow Claw, Play Rough, Swords Dance, Shadow Sneak) alongside Hippowdon (Earthquake, Yawn, Slack Off, Protect) in a balanced structure. This Hippowdon is built as a pure stall anchor — Yawn to force switches, Slack Off for longevity, Protect to stall for chip and information — rather than the more offensive Stealth Rock lines seen elsewhere, pairing a genuine wallbreaker in Mimikyu with a real defensive backbone behind it.
Wrap-up & what to watch
Heading into next week in singles, Garchomp and Mimikyu look locked in at the top, but keep an eye on whether Hippowdon, Metagross, and Archaludon keep climbing, whether Meowscarada can fully claw back the ground it lost from its 28% high, and whether Gardevoir's Moonblast answer to Garchomp keeps building on its breakout now that it's shown it can punish the format's number one directly. Blaziken's slide is worth tracking too — it's nearly halved from its recent high, though it's worth watching whether that trend holds.
Doubles is the format to watch for volatility. Charizard's leap from 13% to 32% is the sharpest single-week move in this brief, and with Swampert, Staraptor, Mimikyu, and Kangaskhan all jumping from 0% to double digits, next week should show whether these are lasting additions or one-off experiments. With doubles playstyle already leaning defensive at 40% against just 6% offensive, that format is settling into a slower, more control-oriented shape than singles' faster balanced-leaning mix — a divergence worth watching as the two metas keep developing on separate tracks.