Garchomp extends its lead to 37% while Meowscarada surges from 19% to 28%, triggering a wave of Fairy and Fire counter-picks across the ladder
poch.ms editorial · Analyzed 231 verified Master Ball+ teams from the last 7 days. Usage is the share of teams running each Pokémon.
The week at a glance
Garchomp continues to rule singles at 37%, climbing from 32% last week and pulling further away from the field. The headline mover is Meowscarada, which jumped from 19% to 28% to claim a firm second place as the format's top offensive pivot. Mimikyu holds steady at 26%, and behind those three, a dense cluster of Primarina (19%), Hippowdon (18%), Blaziken (16%), Metagross (16%), and Gyarados (16%) fills out the core of most teams. Metagross notably slid from 22% last report to 16%, though that number hides a dramatic skill-rating split we'll get to shortly.
Balanced builds dominate at 63%, with offensive and defensive archetypes splitting the rest at 20% and 17%. The type backbone says it all: Water (78%), Steel (76%), Ghost (71%), and Fairy (70%) appear on nearly every team, reflecting how tightly the entire format orbits Garchomp and the Pokemon that check it.
Over in doubles (35 teams), the meta looks nothing like singles. Sinistcha (31%) and Incineroar (29%) lead the format with redirection and Intimidate cycling, and the defensive share sits at 29% compared to singles' 17%.
One more note: we shipped two new tools on poch.ms this week. Speed Tiers shows at a glance who moves first among the meta's Pokemon at level 50, and Team Preview lets you drop in the opponent's six before a match to see your best lead order and the picks that beat them.
Usage TOP 20
Share of teams running each Pokémon
Doubles meta TOP
From 35 doubles teams · a different pick pool
Core pick builds
How the top picks are actually set up — counted only from builds with a confirmed ability/moves (percentages are of that sample)
Meta by rating band
Even in one season, pick preferences shift by rating
The 2000+ bracket (26 teams) paints a distinctly different picture from the 1000-1999 range (126 teams). Metagross is the starkest example: 27% usage at the top versus just 13% in mid-range, suggesting it rewards the precise switching and prediction that stronger players excel at. Dragonite follows the same pattern at 23% versus 11%, and Samurott (Hisui) shows up at 15% among top players but only 4% below. Aegislash (19%), Delphox (19%), and Hydreigon (15%) also have notable top-band presence, pointing to a richer and more diverse metagame at higher ratings.
The mid-band skew is just as telling. Meowscarada sits at 30% in mid-range but only 12% at the top — the strongest players clearly have better tools for dealing with it. Charizard is even starker: 17% in mid-range and a flat 0% in the 2000+ bracket, meaning not a single top-rated team ran it this week. Blaziken tells a similar story at 20% versus 4%. The pattern is clear: straightforward breakers dominate mid-ladder, while the top of the rating distribution favors bulkier, more flexible picks that can navigate longer games.
Risers & fallers
Late-week usage vs early week (from 7/20)
The meta is actively self-correcting around its two biggest threats. Primarina climbed from 17% to 23% in the second half of the week, bringing Moonblast as a direct Fairy-type answer to Garchomp. Charizard rose from 10% to 15%, punishing Meowscarada's Grass typing with Flamethrower. Mimikyu ticked up from 25% to 29%, adding yet another Play Rough user to keep Garchomp in check. Even Lopunny (3% to 8%, peak rating 2214) and Umbreon (5% to 9%, peak 2204) are showing up on high-rated teams: Lopunny — as its Mega — is a fast Scrappy Fighting-type that muscles through the Ghosts and Steels this meta is stacked with, while Umbreon is a bulky support that heals with Wish and turns physical attackers' own power against them through Foul Play. Two very different answers, and a sign players are digging deeper into the toolbox for fresh ideas.
On the flip side, several picks faded as the week went on. Meowscarada itself slid from 31% early in the week down to 22%, likely squeezed by the rising Charizard numbers. Dragonite dropped hard from 19% to 9% within the week — still up from 13% last report overall, but the trajectory is clearly pointing down. Delphox (15% to 7%) and Greninja (14% to 7%) both lost ground fast.
The defining tension in this format remains Garchomp's crippling x4 Ice weakness. Meowscarada runs Triple Axel at a staggering 90% rate, meaning nearly every one on ladder is threatening to blow Garchomp clean off the field. That is exactly why Garchomp teams lean so hard on Steel-type partners — Metagross and Archaludon provide the Fairy and Ice resistances Garchomp desperately needs to function. With Rough Skin at 100% usage and Stealth Rock on 58% of sets, Garchomp is pulling its weight as both a hazard setter and a sweeper, but it lives or dies on the support around it.
There's a clear Speed story here too. The fast picks that both outrun and threaten Garchomp (Speed 102) — Meowscarada (123) and Greninja (122) — are the ones fading in the back half (Meowscarada 31% to 22%, Greninja 14% to 7%), while the answer that's actually rising, Primarina, sits at just 60 Speed. It checks Garchomp through bulk and Fairy typing — which is immune to Garchomp's Dragon STAB — rather than by outspeeding it, so this week the field is answering Garchomp with staying power, not more Speed.
Type landscape
Share of teams with at least one Pokémon of each type
Water leads all types at 78% team presence, powered by the trio of Primarina, Gyarados, and Greninja offering wildly different roles — from bulky Fairy-type wall to physical sweeper to special-attacking pivot. Steel is right behind at 76%, and its dominance is easy to explain: in a format where Fairy and Ice moves fly everywhere to answer Garchomp, you need Steel-types to absorb those hits. Metagross, Archaludon, and Aegislash each bring unique defensive profiles while hitting back hard on their own.
Ghost (71%) and Fairy (70%) are near-universal, with Mimikyu pulling double duty across both. Dark rounds out the top five at 70%, driven by Meowscarada, Greninja, and Hydreigon — all Pokemon that thrive on forcing 50/50s and pressuring passive play. Dragon (69%), Ground (67%), and Fire (65%) fill out the landscape, with Garchomp singlehandedly anchoring both Dragon and Ground representation across the format.
Notable teams
This week's highest-rated teams
At 2214 rating, バラゴモード brought an aggressive build anchored by Mimikyu (Shadow Claw, Swords Dance, Shadow Sneak, Play Rough) and Archaludon (Steel Beam, Draco Meteor, Thunderbolt, Rock Tomb). The real curveballs are Vivillon and Espathra. Vivillon's job is reliable sleep — Compound Eyes pushes Sleep Powder to near-perfect accuracy, taking a key threat out of the game so the rest of the team can take over. Espathra is a setup sweeper that snowballs turn by turn, stacking boosts to clean up late. Neither shows up often, so opponents are unlikely to have practiced the matchup. Archaludon's Rock Tomb is a particularly spicy tech for catching Fire-types on the switch.
TJ hit 2209 with a stall build centered on Hippowdon (Earthquake, Stealth Rock, Yawn, Slack Off) and Metagross (Psychic Fangs, Earthquake, Ice Punch, Bullet Punch). The off-meta inclusions of Diggersby and Rotom-Heat each have a clear job: Diggersby packs Huge Power, doubling its Attack to give this slow stall shell a genuine breaker, while Rotom-Heat uses Levitate to ignore Ground moves, pivots with Volt Switch, and punishes the Steel- and Grass-types that pile up in this format. Ice Punch on Metagross is a direct answer to Garchomp, and Bullet Punch provides the priority this kind of slow team needs to close games.
Also at 2209, d→s ran a clean balanced core of Garchomp (Earthquake, Swords Dance, Scale Shot, Poison Jab) alongside Meowscarada (Flower Trick, Taunt, Knock Off, Sucker Punch). No gimmicks — just the format's two best offensive Pokemon paired together. Poison Jab on Garchomp is a sharp read on the rising Fairy count, letting it muscle through Primarina and Mimikyu instead of folding to them.
ボーノ reached 2204 with a stall shell built around Greninja and Aegislash, rounding out the roster with the off-radar picks Hawlucha and Rotom. Hawlucha is the win condition most stall builds lack: Unburden doubles its Speed once it consumes its held item, turning it into a Swords Dance sweeper opponents will not see coming. Rotom, meanwhile, is a classic Levitate pivot — Ground-immune and looping Volt Switch to keep momentum on an otherwise passive backbone.
Wrap-up & what to watch
Garchomp's throne is secure for now, but it is sitting on increasingly thin ice — literally. The Fairy-type pressure from Primarina and Mimikyu keeps building, Meowscarada's Triple Axel is a constant sword hanging over its head, and the meta is clearly learning where Garchomp is vulnerable. If Primarina's second-half surge holds into next week, expect Water/Fairy cores to become even more central to team building. Meowscarada's within-week dip from 31% to 22% is worth watching — it is still way up from 19% last report, but the format may be adjusting faster than expected. The Metagross-versus-Meowscarada skill split (27% top vs 13% mid for Metagross, 12% top vs 30% mid for Meowscarada) is the clearest signal of where the format is heading at different levels of play.
In doubles, the landscape could not be more different. Sinistcha and Incineroar running the show reflects a format built on support tools and defensive cycling rather than raw breaking power — and the Speed profile follows suit, with a slow support backbone of Incineroar (60), Kingambit (50), and Farigiraf (60) leaning on redirection and priority instead of the Speed race that defines the singles ladder. The explosive emergence of Basculegion (8% to 36%), Blastoise (0% to 27%), and Kangaskhan (0% to 18%) is a genuine shakeup worth tracking. Watch whether Basculegion's surge was a one-week spike or the start of something lasting — and in singles, keep your eyes on whether Primarina's climb forces Garchomp pilots to start teching Steel-type coverage of their own.